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(Toronto location only)
Course number: 084095
Course length: 1.0 day(s)
Course Objective: You will build Flash applications using advanced features of Flash CS4 and ActionScript 3.0.
Target Student: This course is intended for Flash designers and developers who want to master the skills required to develop robust applications using Flash CS4 with ActionScript 3.0.
Prerequisites: To gain the most from this course, students should have taken the following Element K courses: Adobe® Flash® CS4: Level 1 and Adobe® Flash® CS4: Level 2, or have equivalent knowledge. They must also have a desire to expand their knowledge of ActionScript 3.0.
Upon successful completion of this course, students will be able to:
Lesson 1: Building an Application
Topic 1A: Import Assets for an Animation
XFL
How to How to Import Assets for an Animation
Topic 1B: Edit Animations
The MOTION EDITOR Panel
How to Edit Animations
Topic 1C: Build a Navigation Structure
Menu Structures
Scene Navigation
How to Build a Navigation Structure
Lesson 2: Using Videos in Flash
Topic 2A: Encode a Video Object
Adobe® Media Encoder CS4
How to Encode a Video Object
Topic 2B: Add Videos to a Movie
The Import Video Wizard
Linked Videos
Embedded Videos
Video Streaming from Server
The FLVPlayback Component
Video Masking
How to Add Videos to a Movie
Lesson 3: Programming with Advanced ActionScript
Topic 3A: Introduction to Object-Oriented Programming
OOP
Classes
Objects
Inheritance
Encapsulation
Polymorphism
Abstraction
Interfaces
Packages
Topic 3B: Use ActionScript for Animations
The import Directive
The Tween Class
How to Use ActionScript for Animations
Topic 3C: Load Data from an External Source
The Loader Class
XML Objects
XML Data Access
Shared Objects
How to Load Data from an External Source
Topic 3D: Create Custom Classes
Document Classes
How to Create Custom Classes
Lesson 4: Deploying a Flash Application
Topic 4A: Create a Preloader
Preloaders
How to Create a Preloader
Topic 4B: Publish a Flash Application
AIR
Adobe Device Central
How to Publish a Flash Application
Appendix A: Localizing Content in Flash
Appendix B: Testing and Debugging a Flash Application
Appendix C: Exporting a Flash Application